Matte painting concentrates on the aspect of background elements for visual effects (VFx) and games. Matte painters create set extensions to supplement 3D elements.
This course progresses from the ideation phase, to the conceptual phase, and concludes with the final execution of a matte painting project. This course is designed bearing in mind the five components, namely, Concept, Perspective, Tone, Texturing, and Camera projection.
This course covers the Photoshop aspect of creating realistic and dynamic backgrounds using photo references and painting techniques.
Idea on paper
The session will help students comprehend the Matte painting fundamentals. It will provide an insight of how Matte seamlessly integrates into the scene; in turn, optimizing the resources and enhancing the visual quality of the scene in games and films.
Creative Art Director of GLU MOBILE STUDIOS (leading international mobile gaming company). His creative direction has placed many of the Glu games in top grossing list on ios and Android platforms.